PROJECT 6
RATHINAVEL SANKARALINGAM
Normal Mapping
Created a procedural perlin noise texture saved it as .ppm and then mapped it
Procedural Mapping - Checker Texture -Plane
Procedural Mapping - Checker Texture - Sphere
Texture Mapping - Planar
Applied mapping to the ground plane with one point light pointing at the centre.
(Built a rectangle object and applied planar mapping to that)
Applied mapping to the ground plane with one point light pointing at the centre.
(Built a rectangle object and applied planar mapping to that)
Texture Mapping - Sphere
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