Tuesday, 12 May 2015
Sunday, 10 May 2015
Saturday, 9 May 2015
Saturday, 2 May 2015
VIZA 656 - Project 12
VIZA 656 - Project 12
RATHINAVEL SANKARALINGAM
Here is a simple animation of spheres moving.
Change in refractive index.
Thursday, 16 April 2015
Friday, 10 April 2015
Project 6 - Image Synthesis
PROJECT 6
RATHINAVEL SANKARALINGAM
Normal Mapping
Created a procedural perlin noise texture saved it as .ppm and then mapped it
Procedural Mapping - Checker Texture -Plane
Procedural Mapping - Checker Texture - Sphere
Texture Mapping - Planar
Applied mapping to the ground plane with one point light pointing at the centre.
(Built a rectangle object and applied planar mapping to that)
Applied mapping to the ground plane with one point light pointing at the centre.
(Built a rectangle object and applied planar mapping to that)
Texture Mapping - Sphere
Wednesday, 8 April 2015
Digital Compositing - Project 3
PROJECT - 3
Rathinavel Sankaralingam
This is the final with caustics rotoscoped as the object moves around the sphere.
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Composited all the shadow passes, reflection and refraction passes in Nuke.
This is just a test render of the sculpture in a motion path with shadows, reflection and refraction!
Friday, 3 April 2015
Viza 656 Image Synthesis - Project 8
Project 08
Rathinavel Sankaralingam
Used .ply files and a parser for the models.
Rendered Cube and Cuboid using triangle casting
A complete Tetrahedron
Rendered this with three triangles to form a open tetrahedron without the fourth face of the tetrahedron.
Got the first Triangle with vertices V0 (0,0,0) V1 (300,300,0) V2(-300,300,0).
Wednesday, 11 March 2015
Tuesday, 10 March 2015
Project 4 - Image Synthesis
Project 4
Rathinavel Sankaralingam
Spot Light with Soft Shadow
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Multiple point lights and shadows
Point light with attenuation
Three shadows casted by two point lights and one directional light.
Position of point lights affecting the shadow (point lights)
Overlapping shadows from adjacent lights with Antialising
Mulitple lights n shadows!
Shadows! Shadows!
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