Tuesday 12 May 2015

Project 11 - Image Synthesis

PROJECT 11

RATHINAVEL SANKARALINGAM


Translucent effect


Out of Focus Effect


Motion Blur

Sunday 10 May 2015

VIZA 656 - Project 07

PROJECT 07

RATHINAVEL SANKARALINGAM

3D Perlin Noise with one point light and one directional light.



Modified the wood procedural function and got this.
Wood procedural


Project 10 - VIZA 656

PROJECT 10

RATHINAVEL SANKARALINGAM

Normal Vector defined by bump map

 Refraction works on it! But still trying to refine it..

 

Index of Refraction 1.2
1.3

For different IORs and postion of sphere





Saturday 9 May 2015

Saturday 2 May 2015

VIZA 656 - Project 12

VIZA 656 - Project 12

RATHINAVEL SANKARALINGAM

 


 

Here is a simple animation of spheres moving.


Change in refractive index.

Thursday 16 April 2015

VIZA 656 - Project 9

PROJECT 9

RATHINAVEL SANKARALINGAM

  Environmental Map



Specular reflection defined by normal map.


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Reflective Object

 


Specular reflection on the spheres of the checkered plane.

Friday 10 April 2015

Project 6 - Image Synthesis

PROJECT 6

RATHINAVEL SANKARALINGAM

 

Normal Mapping
 
Created a procedural perlin noise texture saved it as .ppm and then mapped it


  Procedural Mapping  - Checker Texture -Plane

 

  Procedural Mapping  - Checker Texture - Sphere


Texture Mapping - Planar
Applied mapping to the ground plane with one point light pointing at the centre.



(Built a rectangle object and applied planar mapping to that)

 

Texture Mapping - Sphere